Ini Contoh Program sederhana dengan prosessing menggunakan Simple Open Ni
import SimpleOpenNI.*;
SimpleOpenNI context;
// memanggil NITE Lib
XnVSessionManager sessionManager;
XnVFlowRouter flowRouter;
PointDrawer pointDrawer;
void setup()
{
context = new SimpleOpenNI(this);
context.setMirror(true);
// Mengecek Kedalaman - untuk cek kinect
if(context.enableDepth() == false)
{
println("Can't open the depthMap, Kinek belum terkoneksi");
exit();
return;
}
// enable the hands + gesture
context.enableGesture();
context.enableHands();
// setup NITE
sessionManager = context.createSessionManager("Click,Wave", "RaiseHand");
pointDrawer = new PointDrawer();
flowRouter = new XnVFlowRouter();
flowRouter.SetActive(pointDrawer);
sessionManager.AddListener(flowRouter);
size(context.depthWidth(), context.depthHeight());
smooth();
}
// setting kinect
void draw()
{
background(200,0,0);
// update the cam
context.update();
// update nite
context.update(sessionManager);
// draw depthImageMap
image(context.depthImage(),0,0);
// draw the list
pointDrawer.draw(); }
void keyPressed()
{
switch(key)
{
case 'e':// end sessions
sessionManager.EndSession();
println("end session");
break;
}
}
// session
void onStartSession(PVector pos)
{
println("onStartSession: " + pos);
}
void onEndSession()
{
println("onEndSession: ");
}
void onFocusSession(String strFocus,PVector pos,float progress)
{
println("onFocusSession: focus=" + strFocus + ",pos=" + pos + ",progress=" + progress);
}
// Interface
// PMenggambar Pointnter dan vector garis
class PointDrawer extends XnVPointControl
{
HashMap _pointLists;
int _maxPoints;
color[] _colorList = { color(255,0,0),color(0,255,0),color(0,0,255),color(255,255,0)};
public PointDrawer()
{
_maxPoints = 30;
_pointLists = new HashMap();
}
public void OnPointCreate(XnVHandPointContext cxt)
{
addPoint(cxt.getNID(),new PVector(cxt.getPtPosition().getX(),cxt.getPtPosition().getY(),cxt.getPtPosition().getZ()));
println("OnPointCreate, handId: " + cxt.getNID());
}
public void OnPointUpdate(XnVHandPointContext cxt)
{
addPoint(cxt.getNID(),new PVector(cxt.getPtPosition().getX(),cxt.getPtPosition().getY(),cxt.getPtPosition().getZ()));
}
public void OnPointDestroy(long nID)
{
println("OnPointDestroy, handId: " + nID);
// remove list
if(_pointLists.containsKey(nID))
_pointLists.remove(nID);
}
public ArrayList getPointList(long handId)
{
ArrayList curList;
if(_pointLists.containsKey(handId))
curList = (ArrayList)_pointLists.get(handId);
else
{
curList = new ArrayList(_maxPoints);
_pointLists.put(handId,curList);
}
return curList;
}
public void addPoint(long handId,PVector handPoint)
{
ArrayList curList = getPointList(handId);
curList.add(0,handPoint);
if(curList.size() > _maxPoints)
curList.remove(curList.size() - 1);
}
public void draw()
{
if(_pointLists.size() <= 0)
return;
pushStyle();
noFill();
PVector vec;
PVector firstVec;
PVector screenPos = new PVector();
int colorIndex=0;
// draw Handlist
Iterator
Hasil Dari Program Bila DIjalankan Adalah Pointer Yang melekat pada tangan dan bila digerakan adakan menghasilkan garis merah yang mengikuti tangan ^^ silahakan dicoba
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